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Here’s a short list of media I love, that has shaped me and my work in different ways.
Games
ASTRONEER
ASTRONEER’s design is extremely elegant and intuitive, their ability to convey complex system thru basically no real tutorials is amazing. This is one of the only games where, if you have a feeling that something should work in a specific way, it almost always does.
Risk of Rain 2
I find Risk of Rain to be a masterclass in replayable game design. I’ve played hundreds and hundreds of hours of it, and it just doesn’t stop being fun. The game always provides a new challenge on every level, and even friends who’ve poured thousands of hours into it keep coming back. The addition of it originally being a 2D game, just makes the work of the team that much more astounding. They managed to move a 2D game to 3D which is notoriously difficult to do (looking at you Sonic).
Sludge Life series
It’s hard to summarize how much I enjoyed playing the Sludge Life games.. They are so full of life and clever details, that it’s hard to imagine that they were mostly made by a single person.